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Magic Edit

Magic is the skill which gives the ability to enchant items or to create teleport/summon orbs.

Magic is incontestable the most expensive skill from syrnia.

To start on the path of wizardy, on syrnia players must complete the Bluebell quests and having a staff equiped.

Enchants are pretty usefull for its effects which helps on combat. Also a teleporting orb can be used to avoid the risk of moving thru The Outlands (Pentenza teleport orb), or to get acces to kanzo or to get faster to Heerchey Docks. Recently were showed that an Inventory Protection Orb can protects an item from invetory from being lost while death.

For enchants in what concerns durability check smithing section.


Magic TableEdit

The magic enchants can be done by having a required skill on magic, the required reagents and a staff equiped. All spells under lvl 20 can be performed at Eully. Higher level enchants can be learned from the White Wizard of Kanzo. To get there you`ll need to pay a visit to the mage of Penteza. Starting at magic level 20 he'll teach you some summoning orbs and teleport orbs. To get to Kanzo, you`ll need a Kanzo Teleport Orb.(you should bring with you a Penteza Teleport Orb or a Heerchey Teleport Orb otherwise you`ll get stucked at Kanzo and you will not be able to return back.




Magic level Experience Spell Name Reagents Effect
1 60 -1 Travel Time 1 x Amber Reduce Travel Duration
3 100 -2 Travel Time 1 x Moonstone Reduce Travel Duration
5 220 +1 Armour 1x Spar, 1 x Quartz Increase Armor Value
7 250 +1 Aim 1x Garnet, 1 x Quartz Improves Hit chance
10 290 - 3 Travel Time 1x Amber, 1x Moonstone Reduce Travel Duration
12 320 +1 Power 1x Diamond, 1 x Quartz Increase Maximum damage
15 350 -4 Travel Time 1 x Amber, 1 x Avril Reduce Travel duration
17 380 +2 Armour 1 x Beryl, 1 x Amber Increase Armor Value
20 350 Pentenza Teleport Orb 1 x Amber, 1 x Spar, 1 x Orb Creates a Pentenza Teleport Orb
20 400 +2 Aim 1 x Beryl, 1 x Garnet Improves Hit chance
25 450 Rat Summoning Orb 1 x Beryl, 1 x Diamond, 1 x Orb Creates a Rat Invasion Orb
25 500 +2 Power 1 x Beryl, 1 x Diamond Increase Maximum Damage
30 520 -5 Travel Time 1 x Avril, 1 x Moonstone Reduce Travel duration
30 530 Kanzo Teleport Orb 1 x Diaspore, 1 x Moonstone, 1 x Orb Creates a Kanzo Teleport Orb
35 550 +3 Armour 1 x Diaspore, 1 x Spar Increase Armor value
35 unknown yet Bonebreaker Summoning Orb 1 x Amethyst, 1 x Quartz, 1 x Orb Creates a Bonebreaker Invasion Orb
40 570 +3 Aim 1 x Diaspore, 1 x Garnet Improves Hit chance
40 unknown yet Griffin Summoning Orb 1 x Amethyst, 1 x Diamond, 1 x Orb Creates a Griffin Invasion Orb
45 unknown yet Inventory Protection Orb 1 x Lapis, 1 x Spar, 1 x Orb Creates an Invetory Protection Orb
50 600 +3 Power 1 x Diamond, 1 x Diaspore Increase Maximum Damage
50 unknown yet Gold scaled gaman summoning orb 1 x Amber, 1 x Amethyst, 1 x Orb Creates a Gold Scaled Gaman Invasion Orb
55 unknown yet Heerchey docks teleport orb 1 x Amber, 1 x Carnelian, 1 x Orb Creates a Heerchey Docks Teleport Orb
60 750 -6 Travel time 2 x Avril Reduce Travel Duration

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