Magic is the skill which gives the ability to enchant items or to create teleport/summon orbs.
Magic is incontestable the most expensive skill from syrnia.
To start on the path of wizardy, on syrnia players must complete the Bluebell quests and having a staff equiped.
Enchants are pretty usefull for its effects which helps on combat. Also a teleporting orb can be used to avoid the risk of moving thru The Outlands (Pentenza teleport orb), or to get acces to kanzo or to get faster to Heerchey Docks. Recently were showed that an Inventory Protection Orb can protects an item from invetory from being lost while death.
The magic enchants can be done by having a required skill on magic, the required reagents and a staff equiped. All spells under lvl 20 can be performed at Eully. Higher level enchants can be learned from the White Wizard of Kanzo. To get there you`ll need to pay a visit to the mage of Penteza. Starting at magic level 20 he'll teach you some summoning orbs and teleport orbs. To get to Kanzo, you`ll need a Kanzo Teleport Orb.(you should bring with you a Penteza Teleport Orb or a Heerchey Teleport Orb otherwise you`ll get stucked at Kanzo and you will not be able to return back.
|Magic level||Experience||Spell Name||Reagents||Effect|
|1||60||-1 Travel Time||1 x Amber||Reduce Travel Duration|
|3||100||-2 Travel Time||1 x Moonstone||Reduce Travel Duration|
|5||220||+1 Armour||1x Spar, 1 x Quartz||Increase Armor Value|
|7||250||+1 Aim||1x Garnet, 1 x Quartz||Improves Hit chance|
|10||290||- 3 Travel Time||1x Amber, 1x Moonstone||Reduce Travel Duration|
|12||320||+1 Power||1x Diamond, 1 x Quartz||Increase Maximum damage|
|15||350||-4 Travel Time||1 x Amber, 1 x Avril||Reduce Travel duration|
|17||380||+2 Armour||1 x Beryl, 1 x Amber||Increase Armor Value|
|20||350||Pentenza Teleport Orb||1 x Amber, 1 x Spar, 1 x Orb||Creates a Pentenza Teleport Orb|
|20||400||+2 Aim||1 x Beryl, 1 x Garnet||Improves Hit chance|
|25||450||Rat Summoning Orb||1 x Beryl, 1 x Diamond, 1 x Orb||Creates a Rat Invasion Orb|
|25||500||+2 Power||1 x Beryl, 1 x Diamond||Increase Maximum Damage|
|30||520||-5 Travel Time||1 x Avril, 1 x Moonstone||Reduce Travel duration|
|30||530||Kanzo Teleport Orb||1 x Diaspore, 1 x Moonstone, 1 x Orb||Creates a Kanzo Teleport Orb|
|35||550||+3 Armour||1 x Diaspore, 1 x Spar||Increase Armor value|
|35||unknown yet||Bonebreaker Summoning Orb||1 x Amethyst, 1 x Quartz, 1 x Orb||Creates a Bonebreaker Invasion Orb|
|40||570||+3 Aim||1 x Diaspore, 1 x Garnet||Improves Hit chance|
|40||unknown yet||Griffin Summoning Orb||1 x Amethyst, 1 x Diamond, 1 x Orb||Creates a Griffin Invasion Orb|
|45||unknown yet||Inventory Protection Orb||1 x Lapis, 1 x Spar, 1 x Orb||Creates an Invetory Protection Orb|
|50||600||+3 Power||1 x Diamond, 1 x Diaspore||Increase Maximum Damage|
|50||unknown yet||Gold scaled gaman summoning orb||1 x Amber, 1 x Amethyst, 1 x Orb||Creates a Gold Scaled Gaman Invasion Orb|
|55||unknown yet||Heerchey docks teleport orb||1 x Amber, 1 x Carnelian, 1 x Orb||Creates a Heerchey Docks Teleport Orb|
|60||750||-6 Travel time||2 x Avril||Reduce Travel Duration|