Thieving is the fastest skill to get gold (in theory). But only highly skilled thieves have decent chance of successfully stealing.
After level 10 Thieving and after completing the Thieving Guild Quest, players can steal from shops.
Gaining experience in Thieving can be done by stealing from players, shops, or by opening locked items, such as:
Stealing from playersEdit
Under the menu of the city location there is a list of players. By clicking on one name, players can see the inspection page of that player. On the bottom of that skills table from inspection page, there is an option called thief <playername> . A successful attempt gives gold (if the player had gold on him) and 20 thieving experience. An unsuccessful attempt give 5 thieving experience and players are locked away in the local jail for at least 150 seconds. If the player has the same Thieving level as you, you are put in jail for 300 seconds. For every Thieving level above yours, your time in jail will decrease by 15 seconds. For every Theiving level below yours, your time in jail will increase by 15 seconds.
|Ogre cave||Ogre camp||no|
|Arch cave||Heerchey Manor||no|
|Arch cave 2||Heerchey Manor||no|
|Arch cave 3||Heerchey Manor||no|
|Arch cave 4||Heerchey Manor||no|
After level 10 players are allowed to steal items from shops.
Thieving Guild QuestEdit
There are 2 Quests in which you can gain Thieving experience:
Stealing items from shopsEdit
(Lack of informations)
Stealing gold from shopsEdit
(Lack of informations)
Thieving Guild TasksEdit
It's required the completion of the Thieving Guild Trail Quest.
Unlocking locked itemsEdit
This is the fastest way to get experience for Thieving .
Toolboxes can be bought from other players, gathered from boat fishing, looted from creatures or can be dug from Arch. Cave N using a spade after completing Earning the family respect quest. Digging process on Arch. Caves N has a cooldown of 60 seconds. To gain access to that quest, players must have CL 20 and mining level of 10.
Statistics after a lot of 10k digs (those statistics may not happen while digging for short periods. For example durring digging in 90 minutes were droped 6lmcs, and next four hours no lmc):
- 7527 Rocks (about 75%)
- 1963 Broken Glass (almost 20%)
- 320 Locked Toolboxes (about 3.2%)
- 190 Locked Moldy Chests (about 1.9%)
Open strange chestsEdit
On the Arch. cave 2 (2.8-2.20) and on Arch. cave 4, strange chests are spawned. Players can decode its four digit code and get the treasure. Each failed attempt gives 4 thieving experience, and the next attempt has a cooldown of 20 seconds.